Added: Marian Huson - Date: 25.06.2021 04:38 - Views: 46712 - Clicks: 871
Howdy, Stranger! It looks like you're new here. If you want to get involved, click one of these buttons! In Register. Recent Discussions Activity. 2. June edited PM in Off topic.
Hey, folks! During the development of YL, I have been looking into other erotic games to gather some ideas to provide suggestions, but I found some nice ones that I would like to have more exposure and maybe see something to fruition out of them. July edited PM. My thoughts: "The Chamber": No demo, only some screenshots.
Very good ones, but there's nothing yet. It's basically three animation loops, about 2 minutes of content. The lastest demo looks very polished and complete, I'll try it more extensively later. I think that if you want to make a Patreon, you have to give your potential patrons a finished prototype to try. Giving two minutes of content or a bunch of screenshots and a short video looks like there's no future for the project.
I mean, if you don't have the time, or the money, or the energy to present a working prototype with a minimum of content, I don't have any trust that the project will come to games like yiffalicious. The Chamber looks more like a pipe dream than an actual project. A lot of screenshots of nice looking assets but no examples of the game in motion.
Compare something like that to the Yiffalicious website where you can see an example of what you're getting. I can't see that project going anywhere. Rack 2 seems like the guy is going on past reputation and word of mouth which is fine.
But having only ever heard of the project through this thread just now, I don't know where to go to even see what the game might look like so it seems difficult for a new person to come in and just trust the guy based on what other people are saying and nothing more. I remember Cathouse and I thought it was a dead project, I'll be keeping an eye on that one. And the RPG looks like it might have some potential further down the line. I'll check back on it every now and then.
I tried out the cathouse back when things were in turmoil over there and I came away not too impressed. I've heard that a new dev team took up the project and is making some good progress so I'll have to give them another shot in the near future. As for Rack 2, I bought v0. I loved the character editor as its pretty much everything you'd expect in a furry porn game in terms of customization. Actually the character editor was the highlight of the game for me. The character models are a little goofy looking at times because of their big he, hands and feet but its not a deal breaker unless you really want realistic models.
Now for my biggest personal gripe with Rack 2. Each character you have sex with has a set of things it likes and doesn't like. For example you might have a character who likes to be edged but doesn't like to be overstimulated or vise versa. If you don't do what it likes then you'll get less points out of it which are used in a minigame to gain currency. You use that currency to buy new equipment for your laboratory which is basically a room with a sex table when you first start out.
So essentially I don't like the "game" part of rack 2. I can just hop in, spend a couple hours creating a scene, jack off then rinse, repeat. I'm given everything I need from the start. Obviously a lot of people enjoy things like minigames, progression and unlocking stuff, but when it comes to porn games, I prefer to have everything I need from the start. All in all, Rack 2 is still pretty cool game. I know Fek plans on implementing a mode with everything unlocked at some point which would solve my biggest personal gripe with it so I'm really looking forward too that.
Maybe they're using some shaders that don't work on your graphics card generation. Did you try to update your graphics card drivers? Horsie said : because it's using the same engine as Yiffalicious Rack2, Yiffalicious, and CathouseTale all use Unity, but the dev games like yiffalicious are different and the level of optimization can have a huge impact on how much memory the games use and which GPUs with how much available memory can run them. Horsie - Yeah, like jei3 said, just because they both use Unity doesn't mean the games will run exactly the same. Pretty much anyone can make a Unity game, whether it's resource intensive or not is another thing.
For example, a 2D pixel art game made in Unity is going to run a lot better for everyone than a 3D game like Yooka-Laylee, which is also Unity engine. Horsie, i know my problem about my computer strong, i fight versus it all times when i will use a new program, sometimes i need reduce the quality for programs can runs correct, or forced to play in full screen -but for best reference, actually i using the official free version of yiffalicious 0. Horsie I understand that optimism alone isn't enough to make a game good, I just wanted to share these here so, you know, spread the word.
I can't also say that comparing YL to any of these is fair, since YL has a larger development team and their Patron is at 11k, but I'm sure it wasn't always like that and if people didn't gave them a chance, they wouldn't be here now many years later. If any of those reach their goal and nothing comes out of it, sure, burn and bury them, but until that, it is too early to dismiss any of those early ones as either good or bad. I love Rack 2, but I'm waiting until it's a bit closer to completion to start up my Patreon payments again. It can be a bit wonky, games like yiffalicious that's to be expected when there's so many incomplete systems in place.
Fek's good at what he does, so I'm sure the game will turn out great. I finally got around to checking out The Cathouse Tale and uh I am not a fan of these character des.
They look all wrong, like, it looks like it's just a bunch of people with cheesy animal muzzles. Hopefully they go back over the models in the future, because it seems pretty cool otherwise. Making a game is hard. Very, very hard. So it does not matter if you get paid or not, because what matters is if you have the will to take the project to completion. That's why I don't trust nor like when people buy some premade assets from the store, slaps them together, do a lengthy presentation promising too many things and then ask for patronage.
Do you want people to trust your project and give you money? Make something that shows that you poured wits, hard work and games like yiffalicious on it and then present it as assurance that you can actually deliver. Horsie ; Preach it Brother!! In or Register to comment. Forum Software Powered by Vanilla.Games like yiffalicious
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